I'm looking to make Brood Lords fire say 12 Broodlings simultaneously every two seconds. However I can't seem to find where the number of units created is indicated, and reducing the period seems to have no effect. Any idea?
Up the spawn rate of the Arm Magazine ability. The broodlord works by spawning broodling units that do not attack by themselves. They however do attack the target of the dummy weapon on the broodlord using the scope of the Attack ability of the host unit. The broodlings then use a Launch Missile effect with no ammo unit launching them as a missile.
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Thanks Doc for the rapid response, I really appreciate it!
I got it to work. I was confused at first since I couldn't find such an ability called 'arm magazine' but what I did do (and think was what you meant) was:
- I updated Ability: Brood Lord - Brood Lord Hangar -> Info: Broodling, where I updated Info - Time to 4; and Weapon: Brood Lord - Broodling Strike -> Period to 4.5. This makes the Brood Lord launch a batch of Broodlings (including with graphics) every ~4.5 seconds since it takes some time for the Brood Lord to 'cast' the Broodlings.
- I also updated Brood Lord - Brood Lord Hangar -> Info - Count to 12 and Info - Count Start to 12 so that it casts 12 Broodlings per batch.
- I also reduced Effect: Brood Lord - Broodling Escort Damage so that the increased number of casts didn't translate to an increased damage caused by simply casting the Broodlings.
Arm Magazine is a type of ability of which the Brood Lord - Brood Lord Hangar is an example. Do not forget to update the Ability: Info - Button - Requirements field to use a requirement with an increased cap on broodling numbers.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I'm looking to make Brood Lords fire say 12 Broodlings simultaneously every two seconds. However I can't seem to find where the number of units created is indicated, and reducing the period seems to have no effect. Any idea?
Up the spawn rate of the Arm Magazine ability. The broodlord works by spawning broodling units that do not attack by themselves. They however do attack the target of the dummy weapon on the broodlord using the scope of the Attack ability of the host unit. The broodlings then use a Launch Missile effect with no ammo unit launching them as a missile.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thanks Doc for the rapid response, I really appreciate it!
I got it to work. I was confused at first since I couldn't find such an ability called 'arm magazine' but what I did do (and think was what you meant) was:
- I updated Ability: Brood Lord - Brood Lord Hangar -> Info: Broodling, where I updated Info - Time to 4; and Weapon: Brood Lord - Broodling Strike -> Period to 4.5. This makes the Brood Lord launch a batch of Broodlings (including with graphics) every ~4.5 seconds since it takes some time for the Brood Lord to 'cast' the Broodlings.
- I also updated Brood Lord - Brood Lord Hangar -> Info - Count to 12 and Info - Count Start to 12 so that it casts 12 Broodlings per batch.
- I also reduced Effect: Brood Lord - Broodling Escort Damage so that the increased number of casts didn't translate to an increased damage caused by simply casting the Broodlings.
Arm Magazine is a type of ability of which the Brood Lord - Brood Lord Hangar is an example. Do not forget to update the Ability: Info - Button - Requirements field to use a requirement with an increased cap on broodling numbers.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg