I exported/imported Sniper-Raynor from the campaign into my Mod, with all the files, sound, models, etc. It works fine, except the portrait is missing, even though the Model is there and the Actor references it. Can anyone tell me, what I am missing?
Also, far less important: the Unit has Flashlights (Sniper-Raynor is in the cave mission, right before the final mission in WoL), can I turn them off?
Yes, but it's empty. Even when opened in a new document with campaign data. Yet it's showing, when I start the new document. Must be hidden somewhere... but where?
Hi,
I exported/imported Sniper-Raynor from the campaign into my Mod, with all the files, sound, models, etc. It works fine, except the portrait is missing, even though the Model is there and the Actor references it. Can anyone tell me, what I am missing?
Also, far less important: the Unit has Flashlights (Sniper-Raynor is in the cave mission, right before the final mission in WoL), can I turn them off?
You cannot turn the lights off without editing the model using 3DMax or Blender. Did you also export the portrait model?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, but it's empty. Even when opened in a new document with campaign data. Yet it's showing, when I start the new document. Must be hidden somewhere... but where?
Well start with the Unit actor for the unit and look at what is in the Art: model (Portrait) and Actor: Portrait Actor fields.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg