I have an item that gives the user an immolation aura behavior. However, if the holder gains any Damage Total Multiplier bonus, the immolation damage will not update unless the item is sold and rebought.
The only way I can get the damage to update automatically is if the aura is instead an instant ability that launches the search effect and have the item grant the holder the new ability. However, the ability must be manually cast as I cannot find a way to make the ability autocastable. If I place the ability directly on a unit it can be autocasted but cannot be as an item. Issue Order effects also don't seem to work. Any ideas?
Probably like the Attack ability for units in a transport various ability classes are disabled when in an inventory. Try adding a buff to the item unit that enables them. Also if you make the behaviour added to the holding unit like an aura just for the holding unit it might update.
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I have an item that gives the user an immolation aura behavior. However, if the holder gains any Damage Total Multiplier bonus, the immolation damage will not update unless the item is sold and rebought.
The only way I can get the damage to update automatically is if the aura is instead an instant ability that launches the search effect and have the item grant the holder the new ability. However, the ability must be manually cast as I cannot find a way to make the ability autocastable. If I place the ability directly on a unit it can be autocasted but cannot be as an item. Issue Order effects also don't seem to work. Any ideas?
Probably like the Attack ability for units in a transport various ability classes are disabled when in an inventory. Try adding a buff to the item unit that enables them. Also if you make the behaviour added to the holding unit like an aura just for the holding unit it might update.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I tried making the item grant the holder a weapon. It works but the damage still won't update unless dropped and picked up again.
I'm not sure what you mean for the second part.
Make the item behaviour periodically apply a second behaviour to the caster with a duration just longer than the period.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I tried that already and it didn't work sadly.
Make it that the damage boosting buff is applied alongside a buff that momentarily disables weapons/the weapon adding buff?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg