It is actually not that difficult :D I assume you want some impact damage too, other wise you could just remove that.
Your weapon fires a Set effect, that applies an impact damage and an Apply Behavior. The Apply Behavior then applies a buff. The buff now has a damage effect that gets applied Periodic, this damage effect is your X damage. In the buff the field Stats - Duration field determines for how many game seconds your poison should last. And the field Stats - Period determines how many times the damage should be inflected per game second.
Let me know if you need further explanation. I assumed you know more than a little about the stuff needed.
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Hey all i want to make a poison ability that does lets say X damage every Y second's for Z amount of time anyone have a idea?
@Air1: Go
It is actually not that difficult :D I assume you want some impact damage too, other wise you could just remove that.
Your weapon fires a Set effect, that applies an impact damage and an Apply Behavior. The Apply Behavior then applies a buff. The buff now has a damage effect that gets applied Periodic, this damage effect is your X damage. In the buff the field Stats - Duration field determines for how many game seconds your poison should last. And the field Stats - Period determines how many times the damage should be inflected per game second.
Let me know if you need further explanation. I assumed you know more than a little about the stuff needed.