Unit's sight is very short in my RPG-map because monster unit doesn't sense player character
I want to expand monster's sight range
of course, there is method by persistent & search & oderissue-attack
but this method is not good because, if monster seneses player character, he chases to player character forever!
in normal MMORPG, if monster chasing over fixed distance, he returns to his point
so.. How can I expand Unit's sight as this style ?
I couldn't solve it
my problem is other-side
Beetween unit's sight 32 and unit's sight 8, there is no differrent in game.
I don't know why differrent is no
Unit's sight is very short in my RPG-map because monster unit doesn't sense player character
I want to expand monster's sight range
of course, there is method by persistent & search & oderissue-attack
but this method is not good because, if monster seneses player character, he chases to player character forever!
in normal MMORPG, if monster chasing over fixed distance, he returns to his point
so.. How can I expand Unit's sight as this style ?
Just give them a buff that uses the Unit - Modification - Sight Bonus field.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Thanks! I'll try it :)
@DrSuperEvil: Go
I couldn't solve it
my problem is other-side
Beetween unit's sight 32 and unit's sight 8, there is no differrent in game.
I don't know why differrent is no
@northwind16: Go
There is probly acuision or chase range too (I probly mispelled it) that affects how far enemy units need to be for unit to auto attack
Try changing the Minimum Scan Range for the unit's weapon.
Didnt someone find that 16 is the max for sight range?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Kueken531: Go
Thanks I solve it!
@DrSuperEvil: Go
really? hm... I see...
but 16 range is enough for my map
anyway thanks for your help everytime! :)