I'm making a texture switch modification for most Protoss ships, but I need help concerning the death textures for the Carrier and Mothership. Which is the prefix for their declarations, so I can switch them and not make silly stuff when I kill Motherships and Carriers with different textures?
Just use the whole texture name if unsure. Also you need to modify the death model actor used by the Unit actor so the texture select is applied to the death animations.
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How do you do that? It's that I'm still quite new to the Data editor, y'know, I just know how to switch textures and portraits and change simple animations.
Under the cinematics editor crtl + D shows the data where you can see the texture names used by the model. For the prefix and the trigger on substring just put the full name in except skipping the .dds part.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I'm making a texture switch modification for most Protoss ships, but I need help concerning the death textures for the Carrier and Mothership. Which is the prefix for their declarations, so I can switch them and not make silly stuff when I kill Motherships and Carriers with different textures?
(Yeah, it's related to TextureSelectById.)
Just use the whole texture name if unsure. Also you need to modify the death model actor used by the Unit actor so the texture select is applied to the death animations.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
How do you do that? It's that I'm still quite new to the Data editor, y'know, I just know how to switch textures and portraits and change simple animations.
Under the cinematics editor crtl + D shows the data where you can see the texture names used by the model. For the prefix and the trigger on substring just put the full name in except skipping the .dds part.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg