From what I gather from past threads, you go to Abilities - UI: Orders+ to make changes to the waypoint model for an ability. Is there another field I have to adjust? I'm trying to make the waypoint models for the basic command abilities like "Move" and "Attack", smaller, and changing the scale doesn't do anything.
Changing the tint doesn't seem to do anything either, but I can change the model to something else by just selecting another model. Is there something I'm doing wrong?
I see that radarblip has actors, but waypoint doesn't. It looks like UI: Orders calls the .m3 file directly from Assets, which bypasses Actor and Model data.
Liberty and Swarm abilities have their own waypoint models respectively, so I'm pretty sure this is the thing to edit, but I've been proven wrong before. Is there another field that deals with waypoint models for abilities? I searched and found nothing else in Abilities.
Progress. The waypoint model scaling is related to the 4 arrows model that converge on the point of order when you click the ground giving an order, which is overwriting the scale value in abilities. However I can't seem to find the 4 arrows model. I looked in cursors, actors, models. Nothing. If it's hardcoded into the game then I'm outta luck. If not, could someone point me in the right direction?
Yo.
From what I gather from past threads, you go to Abilities - UI: Orders+ to make changes to the waypoint model for an ability. Is there another field I have to adjust? I'm trying to make the waypoint models for the basic command abilities like "Move" and "Attack", smaller, and changing the scale doesn't do anything.
Changing the tint doesn't seem to do anything either, but I can change the model to something else by just selecting another model. Is there something I'm doing wrong?
Thanks in advance.
Some of the hard coded stuff has Model type actors for it like the radarblip.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I see that radarblip has actors, but waypoint doesn't. It looks like UI: Orders calls the .m3 file directly from Assets, which bypasses Actor and Model data.
Liberty and Swarm abilities have their own waypoint models respectively, so I'm pretty sure this is the thing to edit, but I've been proven wrong before. Is there another field that deals with waypoint models for abilities? I searched and found nothing else in Abilities.
Bump again.
Progress. The waypoint model scaling is related to the 4 arrows model that converge on the point of order when you click the ground giving an order, which is overwriting the scale value in abilities. However I can't seem to find the 4 arrows model. I looked in cursors, actors, models. Nothing. If it's hardcoded into the game then I'm outta luck. If not, could someone point me in the right direction?
Checked the Game UI Data data type?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg