Ive made a TD map, pretty standard, waves spawn build a maze and kill them.....
My original plan was to have 1 tower with weapon upgrades to make them better, but then people suggested that i add more towers instead, so i added some more towers and added some upgrades for them better towers not dmg or speed upgrades.
but, the problem is i have the other tower with the weapons and all the buttons done and everything, but when i go to upgrade the tower in game the unit moves. like it hovers above the previous tower and releases the ground it was built on so you can build another tower on it (which then you can have 2 towers onthe same spot)
does anyone know where or how i go about fixing this please?
or anymore info required let me know and ill help where i can
Hello there,
Ive made a TD map, pretty standard, waves spawn build a maze and kill them.....
My original plan was to have 1 tower with weapon upgrades to make them better, but then people suggested that i add more towers instead, so i added some more towers and added some upgrades for them better towers not dmg or speed upgrades.
but, the problem is i have the other tower with the weapons and all the buttons done and everything, but when i go to upgrade the tower in game the unit moves. like it hovers above the previous tower and releases the ground it was built on so you can build another tower on it (which then you can have 2 towers onthe same spot)
does anyone know where or how i go about fixing this please?
or anymore info required let me know and ill help where i can
Thanks
Rich
Sounds like a footprint issue.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
yea thats what i thought but all the footprints are right and as there supposed to be.....ill try and get a screenshot and add it in the next post
The first screenshot is the towers laid out as you would normally build a maze, the second shot is once i have upgraded the tower, it moves over.