I have some abilities in my map, some of which require a target, others which are instant. Currently I've got an issue though, that on abilities with the Type 'Instant - Target' the energy cost isn't subtracted from the current energy value of the user of the ability, while it works just fine on abilities with the type 'Effect - Instant'. The options in Cost+ are set similarly. Is some extra option or so required somewhere, so the ability understands, that it should use its energy cost on use?
Hi,
I have some abilities in my map, some of which require a target, others which are instant. Currently I've got an issue though, that on abilities with the Type 'Instant - Target' the energy cost isn't subtracted from the current energy value of the user of the ability, while it works just fine on abilities with the type 'Effect - Instant'. The options in Cost+ are set similarly. Is some extra option or so required somewhere, so the ability understands, that it should use its energy cost on use?
ty
Greetz, Shianky
Tried the flag called Wait to Spend?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
You mean tunign it off? 'Cause it's on by default. But tried both now - same result.
Problem is still existent.