So I have absolutely no idea if any of this is possible so I figure Id see what you guys thought.
I suppose the first thing you would probably do is make custom skins for whatever you want to cell shade. You would want to make stuff solid colors, little detail, with black outlines maybe.
Lets say the halo effect was editable and you could customize it to look like a thin black outline instead of a white glowing outline. This could kind of create a cartoon outline appearance.
Lastly, if there is a way to sort of edit lightning so that the highlights and shadows were very simple and had little gradience (No fading into the highlight or shadows, but simply one pure color for each).
So I have absolutely no idea if any of this is possible so I figure Id see what you guys thought.
I suppose the first thing you would probably do is make custom skins for whatever you want to cell shade. You would want to make stuff solid colors, little detail, with black outlines maybe.
Lets say the halo effect was editable and you could customize it to look like a thin black outline instead of a white glowing outline. This could kind of create a cartoon outline appearance.
Lastly, if there is a way to sort of edit lightning so that the highlights and shadows were very simple and had little gradience (No fading into the highlight or shadows, but simply one pure color for each).
@Writhes: Go
You can edit the halo color in the data editor. It's in one of the advanced tabs (gameplay settings?)