I want to have an ability which will decrease the energy cost of all abilities for a unit. Is there any way to do this in the data editor? Thank you for advice experts
One way you can achieve this is via the "Upgrade" tab. The only downside is you'll have to create a new "Effects +" for each ability (be sure to set each unit in the "Affected Unit Array" also. The upside to this however, is this no longer requires to create an ability, it becomes passive.
Now, if you want to achieve this by a user clicking the ability and the ability only lasting for a certain time frame, then I suggest looking at the Protoss' "Chrono Boost" Ability/Behavior/Effect
I want to have an ability which will decrease the energy cost of all abilities for a unit. Is there any way to do this in the data editor? Thank you for advice experts
One way you can achieve this is via the "Upgrade" tab. The only downside is you'll have to create a new "Effects +" for each ability (be sure to set each unit in the "Affected Unit Array" also. The upside to this however, is this no longer requires to create an ability, it becomes passive.
Now, if you want to achieve this by a user clicking the ability and the ability only lasting for a certain time frame, then I suggest looking at the Protoss' "Chrono Boost" Ability/Behavior/Effect
This will be a passive ability for whoever chooses it as an attribute. I shall take a looksie at the upgrades option first. THanks!