Hey, im making an RPG where terran/protoss/zerg all have own specific stats for each point(e.g. protoss gets 15 sheilds in intelligence where humans would get 15 mana) and some people get stats with certain points (e.g. some heroes in wc3 would get 1 point in damage in strength while others got a point in damage in intelligence rather than strength). Is there a way to do this without making 9 behaviors?
To be honest your question is not very specific: What do you mean "for each point and some people get stats with certain points"?
If you mean that the races gain different benefits from one attribute, then I'm pretty sure that wouldn't work without making a behaviour for each race. Sorry, but copy & paste is your friend here. And 9 really isn't that bad. ;-)
Edit: I was posting while you were editing, but sadly the answer is now a clear no...
To be honest your question is not very specific: What do you mean "for each point and some people get stats with certain points"?
If you mean that the races gain different benefits from one attribute, then I'm pretty sure that wouldn't work without making a behaviour for each race. Sorry, but copy paste is your friend here. And 9 really isn't that bad. ;-)
ya sry i edited.
But, i have 4 stats, 9 for each stat = 36 total behaviors = 36 fields that have to be edited for every damn level
Hey, im making an RPG where terran/protoss/zerg all have own specific stats for each point(e.g. protoss gets 15 sheilds in intelligence where humans would get 15 mana) and some people get stats with certain points (e.g. some heroes in wc3 would get 1 point in damage in strength while others got a point in damage in intelligence rather than strength). Is there a way to do this without making 9 behaviors?
@illidans911: Go
To be honest your question is not very specific: What do you mean "for each point and some people get stats with certain points"?
If you mean that the races gain different benefits from one attribute, then I'm pretty sure that wouldn't work without making a behaviour for each race. Sorry, but copy & paste is your friend here. And 9 really isn't that bad. ;-)
Edit: I was posting while you were editing, but sadly the answer is now a clear no...
ya sry i edited.
But, i have 4 stats, 9 for each stat = 36 total behaviors = 36 fields that have to be edited for every damn level
@illidans911: Go
Why does each stat have 9 behaviours? Shouldn't the stat be the only behaviour?
@Obatztrara: Go
1 - Main, Terran 2 - Not Main, Terran 3 - Main , Protoss 4 - Not Main, Protoss 5 - Main, Zerg 6 - Not Main, Zerg
6, not 9, whatev.
@illidans911: Go
I'm sorry but you've lost me. I thought we were talking Strength, Agility, Stamina or something...
I would do it like this: 3 Behaviours for each race, e.g. Intelligence as you mentioned above:
IntelligenceProtoss -> Have it add 15 Shields for each point
IntelligenceTerran -> Have it add 15 Mana
IntelligenceZerg -> Have it 15 to awsome.
And so on, I think you get the idea. Maybe I'm picturing the wrong thing here, though.
Screw this. ill do it the hard way. ty for tryin 2 help