Has anyone figured out how to use the Texture Declarations field of a model types yet?
I was trying to apply a terrain texture dds to a doodads/shapes/shapecube.m3.
I feel like this field should be able to pull off such a goal but I don't know what all of the settings do.
There doesn't seem to be any forum info on the subject.
Is there a tutorial or an example map out there somewhere regarding texture declarations?
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Has anyone figured out how to use the Texture Declarations field of a model types yet?
I was trying to apply a terrain texture dds to a doodads/shapes/shapecube.m3.
I feel like this field should be able to pull off such a goal but I don't know what all of the settings do. There doesn't seem to be any forum info on the subject. Is there a tutorial or an example map out there somewhere regarding texture declarations?