I'm kind of at the end of my tether here and I really need some help.
Here is the issue:
I have been making doodads into units (which I know how to do) and they have all tested out great. Out of making 3 Units I have made 5 different (as in named differently) incremental saves through them. They all look perfect.
So I close the editor, open the last save, and now I see that EVERY unit model (building unit you name it) has had the last 3 unit models attached to them. This means the default melee units, structures, everything. These units have also hard their scaling adjusted to the last units I made (IE since i resized a few of them, squeeze one) it overwrites everthing, including all the other units and models I have spent the past 4 months making (this map started in beta).
I have gone in through multiple times and deleted every cache that I can find (I am running windows 7 ult so I went into the users/allusers/blizz folder and deleted all those caches, as well as mydocs/sc2/maps/cache as well. Then I went back to a save made over a week ago and redid most of it and closed and opened the editor 3 times during that to make sure it didn't reapply itself. Turned out 3rd time was the charm cause my luck ran out on the 4th save-close-reopen. I had the actors and actor attributes of last few units I had made applied to EVERY UNIT, including the default melee, campaign etc. Now since those have not been touched at all (I prefer to make my own units and actors and not mess with the defaults as much as possible, although I will use unit models if convienant.)
Needless to say it affected all the saves I opened to see where the line stopped.
Now right when I first saw this issue, I sent the map to a clan m8 to have him look at it. He saw the same stuff. Since he did, I knew the next thing I tried (before deleting all the caches) probably wouldn't work but it wouldn't hurt anything to try. This was the Blizzard Repair. Needless to say it didn't find a single issue. So I deleted the caches and the story starts from the big paragraph above. And after deleting each cache, I made sure to run sc2 and log onto battle.net to make sure it recreated those caches.
After all this I'm completely at the end of my tether here and about the only thing I have left to recover the situation is to reinstall sc2. I also know this probably won't work because my clan m8 also had the same issue.
If ANYONE has some idea what is going on and/or what can be done to fix it I would greatly appreciate it.
Thanks!
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Howdy all,
I'm kind of at the end of my tether here and I really need some help.
Here is the issue:
I have been making doodads into units (which I know how to do) and they have all tested out great. Out of making 3 Units I have made 5 different (as in named differently) incremental saves through them. They all look perfect.
So I close the editor, open the last save, and now I see that EVERY unit model (building unit you name it) has had the last 3 unit models attached to them. This means the default melee units, structures, everything. These units have also hard their scaling adjusted to the last units I made (IE since i resized a few of them, squeeze one) it overwrites everthing, including all the other units and models I have spent the past 4 months making (this map started in beta).
I have gone in through multiple times and deleted every cache that I can find (I am running windows 7 ult so I went into the users/allusers/blizz folder and deleted all those caches, as well as mydocs/sc2/maps/cache as well. Then I went back to a save made over a week ago and redid most of it and closed and opened the editor 3 times during that to make sure it didn't reapply itself. Turned out 3rd time was the charm cause my luck ran out on the 4th save-close-reopen. I had the actors and actor attributes of last few units I had made applied to EVERY UNIT, including the default melee, campaign etc. Now since those have not been touched at all (I prefer to make my own units and actors and not mess with the defaults as much as possible, although I will use unit models if convienant.)
Needless to say it affected all the saves I opened to see where the line stopped.
Now right when I first saw this issue, I sent the map to a clan m8 to have him look at it. He saw the same stuff. Since he did, I knew the next thing I tried (before deleting all the caches) probably wouldn't work but it wouldn't hurt anything to try. This was the Blizzard Repair. Needless to say it didn't find a single issue. So I deleted the caches and the story starts from the big paragraph above. And after deleting each cache, I made sure to run sc2 and log onto battle.net to make sure it recreated those caches.
After all this I'm completely at the end of my tether here and about the only thing I have left to recover the situation is to reinstall sc2. I also know this probably won't work because my clan m8 also had the same issue.
If ANYONE has some idea what is going on and/or what can be done to fix it I would greatly appreciate it.
Thanks!