I currently have units that are Permanently Cloaked. The reason for these units' cloak is so that when a player hits a dialog button, the become allies w/ shared vision with the player owning the units (Player 0), thus the units are shown. Then, as the button is clicked again, the triggering player becomes nothing more than allies w/ Player 0, thus causing the cloaked units to disappear. The problem is the disappearance of the units is delayed by about 2-3 seconds. The rest of the actions in the trigger are instantly performed, so I know this is a data issue. Is there a value I can change to lessen or even remove this delay?
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I currently have units that are Permanently Cloaked. The reason for these units' cloak is so that when a player hits a dialog button, the become allies w/ shared vision with the player owning the units (Player 0), thus the units are shown. Then, as the button is clicked again, the triggering player becomes nothing more than allies w/ Player 0, thus causing the cloaked units to disappear. The problem is the disappearance of the units is delayed by about 2-3 seconds. The rest of the actions in the trigger are instantly performed, so I know this is a data issue. Is there a value I can change to lessen or even remove this delay?