I have a hero using a duplicate ability, where it makes a duplicate of itself. However, when the enemy team gets detectors, they can easily tell what is hallucination and what is not. How would you make the hallucination appear just like the regular unit to the enemy regardless of detection or not.
Under the actor for the unit there are Unit Detected By Viewer events for when it is detected based on the term of it being a hallucination which applies a signal for it to be tinted.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I have a hero using a duplicate ability, where it makes a duplicate of itself. However, when the enemy team gets detectors, they can easily tell what is hallucination and what is not. How would you make the hallucination appear just like the regular unit to the enemy regardless of detection or not.
Under the actor for the unit there are Unit Detected By Viewer events for when it is detected based on the term of it being a hallucination which applies a signal for it to be tinted.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
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@DrSuperEvil: Go
Thank you!