This model seemingly doesn't have an appropriate actor. Instead, the death model is directly referenced within the common Mutalisk actor @ Combat: Death Effects - Model
Do I have to use the actor events of the Mutalisk actor then? What term do I have to use?
This model seemingly doesn't have an appropriate actor. Instead, the death model is directly referenced within the common Mutalisk actor @ Combat: Death Effects - Model
Do I have to use the actor events of the Mutalisk actor then? What term do I have to use?
You will notice the death effect uses a generic actor called UnitDeathModel. Just get your tint event to target this actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
So I should edit the events of this generic actor? I'm not sure what to do now :/
So I think what DrSuperEvil is saying is do something like this in the mutalisk unit actor:
Event: Unit Death
Action: Set Tint Color
and right above the "Msg Type:" in the action where it reads "Target:" type in "Unit Death Model" (maybe without spaces)
@peranzormal: Go
Thx, it worked this way :)
The target field allows you to reference specific actors and aliases (groups of actors)
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg