I successfully exported a custom portrait .m3 file to the editor, but realized that the only way to see if the camera is properly set is to mount the mod, activate the game, and then click a unit with the portrait assigned. It's kinda painstaking to me, are there any convenient & instant ways to check how the portrait is viewed in game, without creating a new mod/map or launching the game?
I successfully exported a custom portrait .m3 file to the editor, but realized that the only way to see if the camera is properly set is to mount the mod, activate the game, and then click a unit with the portrait assigned. It's kinda painstaking to me, are there any convenient & instant ways to check how the portrait is viewed in game, without creating a new mod/map or launching the game?
NVM, I can check that in the cutscene editor's view menu... so stupid.
So self solved?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg