I have looked through some threds a about this and can't find a solution for the problem im having wich is basically this:
My project have had some unfixable problem with massive lag in the center piece so i would like to copy the whole map but without the lag. I reckon saving it twice wont work =P. I already copied the whole terrain even though some of it is destructible walls and shit. Pretty much all i have left is the data edited units so a solution, please anyone?
I have looked through some threds a about this and can't find a solution for the problem im having wich is basically this:
My project have had some unfixable problem with massive lag in the center piece so i would like to copy the whole map but without the lag. I reckon saving it twice wont work =P. I already copied the whole terrain even though some of it is destructible walls and shit. Pretty much all i have left is the data edited units so a solution, please anyone?
Lag usually has a logical cause like some infinite loop function or just too many doodads in a small area.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
If you want to talk about the lag post here (Wich i saw that you already done =P) : http://forums.sc2mapster.com/development/map-development/21220-need-help-with-massive-lag/