Hi to all.
I'm searching how can I make invisible a unit only for a player!
I know you can make invisible a unit by setting it's scale into 0.01 or putting it self the Cloak hability as a behavior, but visually any players can see this unit.
Can anyone help me please? Thanks.
There is also a model called "Invisible" as well you could set as the actor for one of your units, if you were going to limit that unit to the player you want a invisible unit on too.
If you want to make a unit invisible for every player other then the one who owns the unit, I am not sure sorry. But would assume you would have to do it somehow as @JakeCake26: Go has said.
There is also a model called "Invisible" as well you could set as the actor for one of your units, if you were going to limit that unit to the player you want a invisible unit on too. If you want to make a unit invisible for every player other then the one who owns the unit, I am not sure sorry. But would assume you would have to do it somehow as
Thanks but... I'm doing a First Person Shooter multiplayer map. I have done the system and all... the problem is that I need to make invisible the main unit of every player (I'm using sprites for the weapons) but only for the owning player. I mean, the controled unit of a player have to be invisible but only for its player. Anyways, thanks.
I'm pretty sure Blizzard stated in some blue post, that they would make this possible :) but, also that it was impossible right now.. I need this for my own map, to fake the selected-unit-circle :)
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Hi to all. I'm searching how can I make invisible a unit only for a player! I know you can make invisible a unit by setting it's scale into 0.01 or putting it self the Cloak hability as a behavior, but visually any players can see this unit. Can anyone help me please? Thanks.
PS: I'm not a good english talker u_u
Bump!
Set cloaked and "borrowed" to true. Also, players must not share vision.. There is no other way to do this, of now.
@M1n1sh4: Go
There is also a model called "Invisible" as well you could set as the actor for one of your units, if you were going to limit that unit to the player you want a invisible unit on too. If you want to make a unit invisible for every player other then the one who owns the unit, I am not sure sorry. But would assume you would have to do it somehow as @JakeCake26: Go has said.
Thanks but... I'm doing a First Person Shooter multiplayer map. I have done the system and all... the problem is that I need to make invisible the main unit of every player (I'm using sprites for the weapons) but only for the owning player. I mean, the controled unit of a player have to be invisible but only for its player. Anyways, thanks.
I'm pretty sure Blizzard stated in some blue post, that they would make this possible :) but, also that it was impossible right now.. I need this for my own map, to fake the selected-unit-circle :)