That would involve giving the medivac an "Arm Magazine" ability with starting ammos, then another Effect-Target ability to consume the ammo and release the units. I wonder if it would be at all possible for the marines not to stay linked to the medivac somehow (leash,linked death, shared orders)... so I'm not sure that's a very good solution.
The easiest way is by far with triggers. The "Create Unit"effect can't put units in a transport as far as I know (you could create them below the transport and order an immediate pick up, but... ).
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Is it possilbe to modify Medivac to come out of Starport with X Marines as Cargo units. I know how to do this on triggers but how on data?
Bump my own thread.
I have done some searching but haven't found any solution yet. Maybe there is some sort similiar thing for Carrier?
That would involve giving the medivac an "Arm Magazine" ability with starting ammos, then another Effect-Target ability to consume the ammo and release the units. I wonder if it would be at all possible for the marines not to stay linked to the medivac somehow (leash,linked death, shared orders)... so I'm not sure that's a very good solution.
The easiest way is by far with triggers. The "Create Unit"effect can't put units in a transport as far as I know (you could create them below the transport and order an immediate pick up, but... ).