"CActorUnit[JimRaynor] Cannot create a CActorUnit outside of an underlying CUnit's CActorScope. Try creating the actor inside of a live unit's CActorScope or create a CActorModel instead."
I don't understand what this is trying to tell me. I am using the actor action "UnitBirth.JimRaynor Create", Where the Create has all default values, to do a standard unit actor creation. Nothing fancy. At no point am I mentioning actor scope.
It means you are trying to create the actor twice and must have an extra create event firing. If it is an attachment use a Model type actor and not a Unit type actor.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
"CActorUnit[JimRaynor] Cannot create a CActorUnit outside of an underlying CUnit's CActorScope. Try creating the actor inside of a live unit's CActorScope or create a CActorModel instead."
I don't understand what this is trying to tell me. I am using the actor action "UnitBirth.JimRaynor
Create", Where the Create has all default values, to do a standard unit actor creation. Nothing fancy. At no point am I mentioning actor scope.
Anyone know what this could mean?
It means you are trying to create the actor twice and must have an extra create event firing. If it is an attachment use a Model type actor and not a Unit type actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yeah, thats what I thought, but there should be nothing else linked to it. Ill take another look.... thanks.