I'm trying to change the Adjutant sounds into something else, and so far I've managed to change them by modifying the Sound data entries to use different files. However, the sound that's played when trying to place a refinery in an invalid location ("Vespene geyser required for placement") seems to be unchangeable.
I found the "Alert_TerranPlaceOnVespeneGeyser" sound which seems to be the right one, but changing it doesn't change the sound in-game. I also found the entry in the Conversations data entry that links to this file, but modifying that also has no effect in-game.
It also seems that any unit with "built on" set to something plays the "vespene geyser required for placement" sound, no matter what unit it is and what unit it's being attempted to build on. Any ideas how to change the sound?
I'm trying to change the Adjutant sounds into something else, and so far I've managed to change them by modifying the Sound data entries to use different files. However, the sound that's played when trying to place a refinery in an invalid location ("Vespene geyser required for placement") seems to be unchangeable.
I found the "Alert_TerranPlaceOnVespeneGeyser" sound which seems to be the right one, but changing it doesn't change the sound in-game. I also found the entry in the Conversations data entry that links to this file, but modifying that also has no effect in-game.
It also seems that any unit with "built on" set to something plays the "vespene geyser required for placement" sound, no matter what unit it is and what unit it's being attempted to build on. Any ideas how to change the sound?
A quick search revealed e_cmdCantBuildOnThat also uses the same "Vespene geyser required for placement", tried modifying that one?
That worked, thank you. :D
I did do a search myself before asking but apparently I failed. <.<