Under the Units data type is a flag called Turnable. If that flag is not enabled then the unit always faces the Stats - Facing value. The immortal and colossus bypass this by having turrets that point towards the target direction (zerg crawlers face the opposite).
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Thanks, putting "on" the "turnable" flag resolved my problem :D
Another question tho ... I gave my hero the firebat weapon (and gave area damage to him), but sometimes the flammes of the weapon appear on the left, even if i'm attacking enemies to the right ... and keep firing to the left even if new enemies are coming from the right and attacking me ...
Can i solve this problem or it is because of the area damage ?
TLDR : My weapon don't face the unit i'm attacking, how can i solve this, knowing it has splash damage ?
Thanks again for your help DrSuper, and in the future, can i write you directly a PM if i have other questions of this kind, since you're always the one solving my problems on posts :)
Hi, i first made an immortal hero, but then i changed his model to the stone zealot ...
The problem is, that when my stone zealot (immortal) hero walks, he is always facing south ( toward me ) :(
What did i do wrong changing the models ?
Help would be greatly appreciated 3:
Mac
Under the Units data type is a flag called Turnable. If that flag is not enabled then the unit always faces the Stats - Facing value. The immortal and colossus bypass this by having turrets that point towards the target direction (zerg crawlers face the opposite).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thanks, putting "on" the "turnable" flag resolved my problem :D
Another question tho ... I gave my hero the firebat weapon (and gave area damage to him), but sometimes the flammes of the weapon appear on the left, even if i'm attacking enemies to the right ... and keep firing to the left even if new enemies are coming from the right and attacking me ...
Can i solve this problem or it is because of the area damage ?
TLDR : My weapon don't face the unit i'm attacking, how can i solve this, knowing it has splash damage ?
Thanks again for your help DrSuper, and in the future, can i write you directly a PM if i have other questions of this kind, since you're always the one solving my problems on posts :)
Sounds like you have messed a SOp up under the Action actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg