I have created a projectile using the Damage, Launch Missile, Persistent, Search and Set effects. It works great except I cant get it to impact player 2. I assume I need to turn on the player flag in search filters in the search effect, but if I do the missile blows up in my face. I have tried excluding self and missile aswell, but it still just blows up right away. Any suggestions on how I can set the effects to exclude self, but hit player 2 would be much appreciated!!
Hi all!
I have created a projectile using the Damage, Launch Missile, Persistent, Search and Set effects. It works great except I cant get it to impact player 2. I assume I need to turn on the player flag in search filters in the search effect, but if I do the missile blows up in my face. I have tried excluding self and missile aswell, but it still just blows up right away. Any suggestions on how I can set the effects to exclude self, but hit player 2 would be much appreciated!!
Are the firing player and player 2 enemies? If so it should work if you turn off Self, Player and Ally and just leave Enemy.
"Are the firing player and player 2 enemies?" Good call! Adding a Player 1 + 2 are enemies in Map initialization did the trick! Thanks!