Hey so I'm making a small map with as many weird and interesting units/abilties/systems as I can think up just for the sake of learning more about the editor. I've already made a cool system that properly alters the model of a wall so it looks like it fits with any ajacent walls as you build, yeah I miss tib sun.
Currently I want to make an ability that will allow me to herd a pack of animals into a pen made out of those walls. I also want the animals to stay together when they move, like a herd and not split up, so I'm thinking a single move target point, not one for each unit. It would kind of be like an inverted taunt from WC3 stone giant.
I've triggered in SC1, WC3, and now SC2, so I know I could make the abil work through triggers fairly easy. I know it can be done through the data editor now though, which seems the best way. Problem is data is still alien to me so I have no idea where to begin..
So question is how could I make this ability in data?
Apply a buff to the units that uses a Search Area effect that applies an Apply Force effect to other units affected by the buff that pulls them together if they are over or under a certain range from each other (Location Range validators). Then have a Create Persistent at the target point use a periodic Issue Order effect to tell the group to move to it.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Hey so I'm making a small map with as many weird and interesting units/abilties/systems as I can think up just for the sake of learning more about the editor. I've already made a cool system that properly alters the model of a wall so it looks like it fits with any ajacent walls as you build, yeah I miss tib sun.
Currently I want to make an ability that will allow me to herd a pack of animals into a pen made out of those walls. I also want the animals to stay together when they move, like a herd and not split up, so I'm thinking a single move target point, not one for each unit. It would kind of be like an inverted taunt from WC3 stone giant.
I've triggered in SC1, WC3, and now SC2, so I know I could make the abil work through triggers fairly easy. I know it can be done through the data editor now though, which seems the best way. Problem is data is still alien to me so I have no idea where to begin..
So question is how could I make this ability in data?
Thanks
Apply a buff to the units that uses a Search Area effect that applies an Apply Force effect to other units affected by the buff that pulls them together if they are over or under a certain range from each other (Location Range validators). Then have a Create Persistent at the target point use a periodic Issue Order effect to tell the group to move to it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg