So ive been scrolling down the data editor for glimses of how a Beam attack would work, i had a few ideas... but there is something more to how it would work. Just so you know, the type of attack would only be for... about no less then 2 seconds, and no longer then 6. It would be a ability that is used only once every so often.
I looked at the Void Rays type of beam, but thats not the beam i need. The beam i need is one that, only goes so far infront of the caster unit, In this case, Battle Cruiser, and angles its self with the battle cruiser (Don't need to worry about that part, i have it down). So insights on how this type of attack would work.
This is what im looking for.
player presses button
Beam fires and keeps a continuous steady beam that only goes about to the top of the screen
Beam interacts with objects it stops at the object and deals dmg persecond.
Beam shuts off if energy when energy runs out.
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So ive been scrolling down the data editor for glimses of how a Beam attack would work, i had a few ideas... but there is something more to how it would work. Just so you know, the type of attack would only be for... about no less then 2 seconds, and no longer then 6. It would be a ability that is used only once every so often.
I looked at the Void Rays type of beam, but thats not the beam i need. The beam i need is one that, only goes so far infront of the caster unit, In this case, Battle Cruiser, and angles its self with the battle cruiser (Don't need to worry about that part, i have it down). So insights on how this type of attack would work.
This is what im looking for.