The Attachment Set Position does work but I have only managed to get it to be attached to the host model and not any secondary attachments. Attachment Set Bearings also is able to do this but then you encounter a problem and the attachment falls off. If you can figure out how to avoid this or get the Attachment Set Position event to target secondary attachments then it would be nice.
An alternative I have been working on is to use the Attachment Set Rotation From event but that also has hit a snag with stuff falling off.
Is there a actor message that I can use to move a actor attached to a unit? (Done via triggers)
The move, and attach set position things don't do anything.
The Attachment Set Position does work but I have only managed to get it to be attached to the host model and not any secondary attachments. Attachment Set Bearings also is able to do this but then you encounter a problem and the attachment falls off. If you can figure out how to avoid this or get the Attachment Set Position event to target secondary attachments then it would be nice.
An alternative I have been working on is to use the Attachment Set Rotation From event but that also has hit a snag with stuff falling off.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg