Is there anyway to make the cloaking of Ghosts, etc... the same way it was in Warcraft 3 for the night elves? I've made it as a buff instead of an ability since it should be on all by itself.
But what I can't figure out is how to make it disable when the unit attacks. I tried putting every related field in the "Behavior - Validators (Disable)" from (Caster is using weapon) to (Caster is in combat), to (Target is Attacking...), etc... But these either result in the behavior being disabled all the time, or not disabling it at all...
Any help is much appreciated..
Is there anyway to make the cloaking of Ghosts, etc... the same way it was in Warcraft 3 for the night elves? I've made it as a buff instead of an ability since it should be on all by itself.
But what I can't figure out is how to make it disable when the unit attacks. I tried putting every related field in the "Behavior - Validators (Disable)" from (Caster is using weapon) to (Caster is in combat), to (Target is Attacking...), etc... But these either result in the behavior being disabled all the time, or not disabling it at all...
Any help is much appreciated..
@PredaN00b: Go
hehe, it's been done, and written up as a guide, ready for you to use! Scroll to the bottom, specifically look for the Shadowmeld ability.
http://forums.sc2mapster.com/resources/tutorials/11028-data-misc-how-to-shapeshifter-druid-type-unit-shadowmeld/#p3
Oh come on >.< I did the same things he did. But he used a different base behavior >_>
Anyways, thank you for the find.. It's finally working now xD
Saved me a lot of trouble ^_^
@PredaN00b: Go
/bow
Glad I could help :)