Hi! I am trying to make a character unit that has two modes (sort of like a siege tank, it just dawned on me to maybe copy the ability from that). I want one mode to have no attack, but to act like a medic. When he switches to the other mode he has an attack but can no longer heal.
If anyone has any input on the best way to do this I would appreciate it. The base model I am using doesn't already have an attack, so I am going to need to add that in.
I can't really answer your question myself since I haven't done much with Morphing units(that is indeed what you are doing, morphing a unit into another unit). Starting with the siege tank is a good idea, as is any other unit with multiple modes, like zerglings / burrowed zerglings(each is a different mode), Vikings, etc.
But, here's a link with a guide that I am sure you will find helpful.
Hi! I am trying to make a character unit that has two modes (sort of like a siege tank, it just dawned on me to maybe copy the ability from that). I want one mode to have no attack, but to act like a medic. When he switches to the other mode he has an attack but can no longer heal.
If anyone has any input on the best way to do this I would appreciate it. The base model I am using doesn't already have an attack, so I am going to need to add that in.
Thanks in advance!
@Mystira: Go
I can't really answer your question myself since I haven't done much with Morphing units(that is indeed what you are doing, morphing a unit into another unit). Starting with the siege tank is a good idea, as is any other unit with multiple modes, like zerglings / burrowed zerglings(each is a different mode), Vikings, etc.
But, here's a link with a guide that I am sure you will find helpful.
http://forums.sc2mapster.com/resources/tutorials/11028-data-misc-how-to-shapeshifter-druid-type-unit-shadowmeld/#p3
Thanks for the reply! Great guide.