I made a copy of a 45 degree bridge (light bridge) and rotated it to create a horizontal version. The problem is, the footprint didn't rotate with it.
So I need to create a new horizontal footprint to suit. I have tried this, set the pathing layer to persistent and colored it all in green for ground, yet I still can't walk over the bridge.
I swear I actually had it working at one point, but now I can't get it working again.
Okay well, kinda got this working - the strange thing is the pathing doesn't work when the map first loads, you can't actually walk over the bridge (even though the light bridge is on).
When you turn the bridge off, then back on, the path starts working. Kind of strange! Not sure what would cause this, perhaps it's a bug.
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I made a copy of a 45 degree bridge (light bridge) and rotated it to create a horizontal version. The problem is, the footprint didn't rotate with it.
So I need to create a new horizontal footprint to suit. I have tried this, set the pathing layer to persistent and colored it all in green for ground, yet I still can't walk over the bridge.
I swear I actually had it working at one point, but now I can't get it working again.
Any ideas?
Anyone dealt with these?
I'm surprised the footprint doesn't rotate with the unit, I guess it uses coordinates.
Okay well, kinda got this working - the strange thing is the pathing doesn't work when the map first loads, you can't actually walk over the bridge (even though the light bridge is on).
When you turn the bridge off, then back on, the path starts working. Kind of strange! Not sure what would cause this, perhaps it's a bug.