Warpig's Combat Shield on actor does not appear after I research Combat Shield.
I duplicated Combat Shield Upgrade to upgrade Warpig.
I thought it was some error in the KelmorianMiner(unnamed) Actor, where the "Cover" Animation does not clear.
But it seems everything in KelmorianMiner(unnamed) Actor regarding Combat Shield is the same as Marine.
If I remove the ActorCreation > ValidatePlayer NoMarineShield, then Warpig would have the Shield actor on, meaning it does come with the Shield option.
But, the AnimClear does not seem to be working, although the same thing works with Marine.
@dragooness: Go You said you duplicated the upgrade. Are you sure the Warpig actor refers to the right upgrade? There's no need to create a new upgrade, cause there is one campaign upgrade that does exactly what you want.
Warpig's Combat Shield on actor does not appear after I research Combat Shield.
I duplicated Combat Shield Upgrade to upgrade Warpig.
I thought it was some error in the KelmorianMiner(unnamed) Actor, where the "Cover" Animation does not clear.
But it seems everything in KelmorianMiner(unnamed) Actor regarding Combat Shield is the same as Marine.
If I remove the ActorCreation > ValidatePlayer NoMarineShield, then Warpig would have the Shield actor on, meaning it does come with the Shield option.
But, the AnimClear does not seem to be working, although the same thing works with Marine.
Why?
@dragooness: Go You said you duplicated the upgrade. Are you sure the Warpig actor refers to the right upgrade? There's no need to create a new upgrade, cause there is one campaign upgrade that does exactly what you want.
@SoulFilcher: Go
I understand there is a Story Mode Tech - (Marine) Combat Shield
My duplicated Marine - Combat Shield contains the exact stuff inside.
The effect of the Upgrade are all good, just the Shield does not appear on Warpig Actor after upgrade.
It does not matter which one I use, the Animation Clear for "Cover" just does not seem to work for Warpig, works fine with Marine.
Only by removing the Animation Cover itself, will Warpig show his shield.
Use Anim Group Remove.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
All the time I was looking at the wrong place.
It was not in the Actor.
It was the Validator - No Marine Shield, which leads to Requirement - Use Shield Wall, which leads to Upgrade - Marine - Combat Shield.
The Upgrade was perfect except one, it must include Warpig in the Affected Unit Array for the Validator to recognize the Upgrade affects Warpig.