You know when a void ray shoots something? Well there is a spraying effect on the target, and im looking for some way to reduce that effects size, (scale, i know) and cant seem to find anything on the actor or the model. Any help would be appreciated!
Still looking, if anyone finds it, please let me know
Thought it was the beam ability itself, somehow. Not the case. You can shrinkidink the beam down to 1% and the blast on the target shield is still ginormous.
My unit is actually scaled down to 25% already. The impact still is pretty big. Im thinking it might have something to do with the beam model, but im not sure. Possible with the generic attack actor. Still hunting though, not givin up
You know when a void ray shoots something? Well there is a spraying effect on the target, and im looking for some way to reduce that effects size, (scale, i know) and cant seem to find anything on the actor or the model. Any help would be appreciated!
@coronbale: Go
Still looking, if anyone finds it, please let me know
Thought it was the beam ability itself, somehow. Not the case. You can shrinkidink the beam down to 1% and the blast on the target shield is still ginormous.
think the impact is linked to the size of the unit. if you scale down the unit the impact will scale down
@Jackolas: Go
My unit is actually scaled down to 25% already. The impact still is pretty big. Im thinking it might have something to do with the beam model, but im not sure. Possible with the generic attack actor. Still hunting though, not givin up
@coronbale: Go
Grrr still nothing, comnig back to it in case anyone comes up with something