It is a from scratch ability and I see nothing important different between it and another ability say, feedback.
When I click on the button for it it immediately says "must select target", without any selection period.
I would like it to have the effect I specified on the targeted friendly unit.
I am not an expert at the map editor but I have been banging my head on this a while, does anyone see what I'm overlooking here?
Here are all non-default fields:
Edit:[Solved] Thank you for the recommendation on looking more into the effect, turned out that was what it was, The effect didn't have the right target filters., did not think to look much at the effect before since I thought is was an error with the ability
If this is happening you look for Target Filters
and Flags
and Range
And also gotta look at the Ability itself.
I notice you have (Basic) Ability: Target Filters + (Excluded: Self, Ally, Neutral, Enemy)
Self, Ally, Neutral and Enemies are excluded from your targets, I assume this is your problem.
Thanks for the help, but I'm afraid that isn't the problem, I tested without those target restrictions and the error persists, I only want the ability to cast on player units which is why I put those. I believe I have found all the flags which could affect it. It isn't letting me target anything at all, acting like an effect-instant, however giving the error that I must target something. Still lost as to what this could be.
You have Ignore Filters on there, not sure why. Feedback doesn't use them at all. Get rid of the Ignore Filters and use Target Filters alone to accomplish what you're trying to do.
If that doesn't do it, assuming you left the default range of 0-500 in there, I'm guessing the effect itself is doing something wonky. Without more information it's really difficult to figure out what's wrong.
It is a from scratch ability and I see nothing important different between it and another ability say, feedback.
When I click on the button for it it immediately says "must select target", without any selection period.
I would like it to have the effect I specified on the targeted friendly unit.
I am not an expert at the map editor but I have been banging my head on this a while, does anyone see what I'm overlooking here?
Here are all non-default fields:
Field (Fuse) - Damage Fusion
(Basic) Ability: Arc 360
(Basic) Ability: Commands - (Fusion|(None)):((Disabled|Disabled|Enabled|Disabled)|(Disabled|Disabled|Disabled|Disabled)):(Available|Available):(None|None)
(Basic) Ability: Execute - Fusion:(Disabled|Disabled|Enabled|Disabled):Available:None
(Basic) Ability: Default Button Fusion
Field (Fuse) - Damage Fusion
(Basic) Ability: Finish Command Fusion
(Basic) Ability: Ignore Filters Excluded: Ally, Neutral, Enemy
(Basic) Ability: Name Damage Fusion
(Basic) Ability: Target Filters + (Excluded: Self, Ally, Neutral, Enemy)
(Basic) Effect: Effect + ((App) - Damage)
(Basic) Stats: Flags + Abort On Alliance Change, Allow Movement, Best Unit, Require Target Vision, Wait To Spend, Update Charges On Level Change
(Basic) Stats: Range - (1)
(Basic) Stats: Index 0 1
Ability: Alignment Positive
Ability: Auto Cast Filters Required: Visible; Excluded: Ally, Neutral, Enemy
Editor: Editor Categories AbilityorEffectType:Units
Editor: Editor Prefix (Fuse) -
Effect: AI Notify Effect (App) - Damage
Edit:[Solved] Thank you for the recommendation on looking more into the effect, turned out that was what it was, The effect didn't have the right target filters., did not think to look much at the effect before since I thought is was an error with the ability
If this is happening you look for Target Filters and Flags and Range
And also gotta look at the Ability itself.
I notice you have (Basic) Ability: Target Filters + (Excluded: Self, Ally, Neutral, Enemy) Self, Ally, Neutral and Enemies are excluded from your targets, I assume this is your problem.
Thanks for the help, but I'm afraid that isn't the problem, I tested without those target restrictions and the error persists, I only want the ability to cast on player units which is why I put those. I believe I have found all the flags which could affect it. It isn't letting me target anything at all, acting like an effect-instant, however giving the error that I must target something. Still lost as to what this could be.
@Aaternus: Go
You have Ignore Filters on there, not sure why. Feedback doesn't use them at all. Get rid of the Ignore Filters and use Target Filters alone to accomplish what you're trying to do.
If that doesn't do it, assuming you left the default range of 0-500 in there, I'm guessing the effect itself is doing something wonky. Without more information it's really difficult to figure out what's wrong.
Upload your map if you can.
Check the effect just after the ability if that can select a unit/point.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg