1: To change the wireframe you need to check the UI tab as DrSuperEvil mentioned, but remember that changing Unit - Wireframe alone won't change the wireframe when the unit si group selected, the Group Icon field does that.
1. Under the Unit type actor for the unit the Art: Model (Portrait) field and the UI: Unit Icon fields
2. Use the SOpAttachOrigin SOp. Else use a SOp (Local Offset) Sop to lower it.
thanks a lot, but i'm still having issue with the portrait, its all weird and black like in the picture
i think it has something to do with the actor events- maybe?
1. How can I change these portrait type thingies?
2. I am trying to make a wc3 like aura visual effect, how can i move the zerg beacon down to its feet? (base in wc3 editor)
Thanks in advance :)
1. Under the Unit type actor for the unit the Art: Model (Portrait) field and the UI: Unit Icon fields
2. Use the SOpAttachOrigin SOp. Else use a SOp (Local Offset) Sop to lower it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
1: To change the wireframe you need to check the UI tab as DrSuperEvil mentioned, but remember that changing Unit - Wireframe alone won't change the wireframe when the unit si group selected, the Group Icon field does that.
thanks a lot, but i'm still having issue with the portrait, its all weird and black like in the picture i think it has something to do with the actor events- maybe?
Either a lighting or camera issue, is it a custom portrait?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
nm i got it to work thanks :)