This is unfortunately the only way I found to do what you want. I looked for a solution to this question for long periods of time but could not get one. Make multiple buttons or make 1 button with the information of all 3 levels in it.
Abilities have a field called Command Card - Level Button - Tooltip, where you can enter new tooltips for higher levels of the ability without having to use a different button.
I want to make for instance take a hero with 3 levels of stimpack I want to have in the button say:
The hero takes X damage and shoots Y faster and moves Z faster.
However X Y and Z are on different Effects I wish I could something like this:
<d ref=" Effect, StimLevel?,Vital Fraction/>
Meaning I want to change the ? to match the Level of the ability
Any ideas of how to do this?
@DanOwl: Go
Use multiple buttons.
This is unfortunately the only way I found to do what you want. I looked for a solution to this question for long periods of time but could not get one. Make multiple buttons or make 1 button with the information of all 3 levels in it.
Abilities have a field called Command Card - Level Button - Tooltip, where you can enter new tooltips for higher levels of the ability without having to use a different button.
Also, this thread might be interesting for you.