This one shold be a quickie, but you can never be sure!
I have a unit similar to a High Templar in that it has no direct attack but can attack through spells and such. Is there a way to prevent it from moving when it is attacked by another unit? I figure it'd just be a simple flag but I can't find anything.
This one shold be a quickie, but you can never be sure!
I have a unit similar to a High Templar in that it has no direct attack but can attack through spells and such. Is there a way to prevent it from moving when it is attacked by another unit? I figure it'd just be a simple flag but I can't find anything.
try in unit - flags - AI Disable flee on damage (guessing)
Set Behavior: Response to None.
That solved the problem. Thanks a ton!