For some odd reason my siege tanks (which have been edited to be of a smaller size) are unable to deploy into siege mode when in a tight location.
This may be because of the default 2x2 footprint of the siege tank in siege mode even when I have also changed the Movement - Radius to the same size of the Tank Mode.
Has anyone else have this happen to them? Are there any solutions?
For some odd reason my siege tanks (which have been edited to be of a smaller size) are unable to deploy into siege mode when in a tight location.
This may be because of the default 2x2 footprint of the siege tank in siege mode even when I have also changed the Movement - Radius to the same size of the Tank Mode.
Has anyone else have this happen to them? Are there any solutions?
bump
Tried removing the placement footprint?
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@DrSuperEvil: Go
Yes, well actually there was no default 2x2 footprint I don't think, though its default size and Movement - Radius acted like one.
Changing the size to make both modes smaller and equal to each other still doesn't seem to help the cause, so idk what the solution is.
Played with the ignore collision and ignore placement flags?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Never thought of that, but did you mean the siege mode ability has to have those flags for it?
Mean just try them on both morph abilities and see if that fixes it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
That made it work, thank you.