I created my own ability which cloaks a bunch of units. It just has a regular Terran AoE Cursor Splat model for when I'm targeting. That all works great.
The problem is that I also created an upgrade for the ability which increases the radius. The effect definitely increases as more units are cloaked, but the splat doesn't increase. If I increase the initial ability effect, the splat does increase, just not after an upgrade.
Is there a way to fix this or do I have to create several different effects to make this work (which would be quite a pain given how many upgrades I'm going to want for this ability and several similar ones)?
I created my own ability which cloaks a bunch of units. It just has a regular Terran AoE Cursor Splat model for when I'm targeting. That all works great.
The problem is that I also created an upgrade for the ability which increases the radius. The effect definitely increases as more units are cloaked, but the splat doesn't increase. If I increase the initial ability effect, the splat does increase, just not after an upgrade.
Is there a way to fix this or do I have to create several different effects to make this work (which would be quite a pain given how many upgrades I'm going to want for this ability and several similar ones)?
Probably just several different actors that validate if you have researched it to a certain level.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg