So I'm growing a little leery of mindlessly creating TONS of heroes for a project I'm working on. I'm still using one of the old beta methods that countless tutorials for popped up way back in April.
So I started searching around to see what newer methods there were of creating heroes since the recent editor updates and official SC2 release. Out of the 5-6 topics/tutorials found on the subject, they were ALL from the beta. Is there really no better way to create a hero unit?
And on another note.... a lot of stuff in the editor has changed from the beta, yet there are still a lot of tutorials up from the beta that are obsolete. Why haven't they been removed???
Hero cration did not change in general, most changes were bugfixes, so that heroes would work properly (like heroes keeping their stats when revived). Still bugfixes to come, I guess (like removing the auto-drop items on death).
Still, you need veterancy behavior, attribute behaviors, a learn ability, inventory ability (maybe item containers) etc etc...
If you created some heroes, you kind of get the hang of it, though, since you can copy most of the stuff for the next hero.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So I'm growing a little leery of mindlessly creating TONS of heroes for a project I'm working on. I'm still using one of the old beta methods that countless tutorials for popped up way back in April.
So I started searching around to see what newer methods there were of creating heroes since the recent editor updates and official SC2 release. Out of the 5-6 topics/tutorials found on the subject, they were ALL from the beta. Is there really no better way to create a hero unit?
And on another note.... a lot of stuff in the editor has changed from the beta, yet there are still a lot of tutorials up from the beta that are obsolete. Why haven't they been removed???
Hero cration did not change in general, most changes were bugfixes, so that heroes would work properly (like heroes keeping their stats when revived). Still bugfixes to come, I guess (like removing the auto-drop items on death).
Still, you need veterancy behavior, attribute behaviors, a learn ability, inventory ability (maybe item containers) etc etc...
If you created some heroes, you kind of get the hang of it, though, since you can copy most of the stuff for the next hero.