Well, I have been trying to figure it out for a few days now, scoured this website as well as Google and nothing. So I guess I'll ask.
How exactly do I fix that ability? It seems to be still in the game, but when I add it to the Reapers abilities and put the button and change the ability for the button to D8 Charge (Also known as G-4 Cluster Bomb), and then launch the game the button doesn't show up. I am pretty new to messing around with the Data Editor, so explain it simple. =)
EDIT: I swear, I tried messing with the requirements already. But that was it, I guess.
NEXT QUESTION:
Eh, I copied the Stim to be used for another unit and it doesn't say what it requires before it can be used. Even though it has the EXACT same requirement as the normal Stim. Any ideas?
For the firs question about the reaper ability, I would just make a new effect-target ability named whatever you want it to be named, and in the effect field add the effect from the reaper ability. In all the other fields just use the same values as in the reaper ability aside from the ones you want to alter of course. I would also make my own button for that as well just as a general rule, but that's personal preference I think.
For the second question why did you copy it for use with another unit and use the same requirement, why not just give the other unit the original version?
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Well, I have been trying to figure it out for a few days now, scoured this website as well as Google and nothing. So I guess I'll ask.
How exactly do I fix that ability? It seems to be still in the game, but when I add it to the Reapers abilities and put the button and change the ability for the button to D8 Charge (Also known as G-4 Cluster Bomb), and then launch the game the button doesn't show up. I am pretty new to messing around with the Data Editor, so explain it simple. =)
EDIT: I swear, I tried messing with the requirements already. But that was it, I guess.
NEXT QUESTION:
Eh, I copied the Stim to be used for another unit and it doesn't say what it requires before it can be used. Even though it has the EXACT same requirement as the normal Stim. Any ideas?
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Try altering the links.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
For the firs question about the reaper ability, I would just make a new effect-target ability named whatever you want it to be named, and in the effect field add the effect from the reaper ability. In all the other fields just use the same values as in the reaper ability aside from the ones you want to alter of course. I would also make my own button for that as well just as a general rule, but that's personal preference I think.
For the second question why did you copy it for use with another unit and use the same requirement, why not just give the other unit the original version?