As a hopefully temporary solution I've added a dummy ability to the unit every time the ability levels and then created a BehaviorCount validator for the levels of the ability and it works. I'd prefer not to have to use such a roundabout bassackwards way of making this work.
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Hi helpful friend!
I have an ability that had 3 levels with 3 different ranges (5,7,9)
I need the range actor to only display for the current range.
I've been thinking about having a "Requirement" setup to check for the Ability Completed At Unit
and then a "Validator" to check for the Requirement
and then the actor to have a term "ValidateUnit" for the Validator
But it doesn't work and I'm still stumped.
Here is the data anyway.
Oh PS, I've also tried with the Requirement based on an upgrade and the validator was ValidatePlayer.
Didn't work either.
REQUIREMENT
Field Incendiary Shot Level 1 (Requirement)
Editor Categories Race:Terran,TechType:Ability
Editor Comment
Editor Description
Editor Name Incendiary Shot Level 1
Editor Prefix
Editor Suffix (Requirement)
Requirement + (|CountAbil(IncendiaryShot,CompleteOnlyAtUnit) == 2)
VALIDATOR
Field Incendiary Shot Level 1 (Validator)
Editor - Editor Comment
Editor - Editor Description
Editor - Editor Name Incendiary Shot Level 1
Editor - Editor Prefix
Editor - Editor Suffix (Validator)
Validator - Find Enabled
Validator - Ignore While Channeling 0
Validator - Other Player +
Validator - Player +
Validator - Result - Failure Error
Validator - Result - No Player Error
Validator - Value Incendiary Shot Level 1 (Requirement)
ACTOR EVENT
Abil.IncendiaryShot.TargetOn
ValidateUnit IncendiaryShotLevel1
Create
Abil.IncendiaryShot.TargetOff
ValidateUnit IncendiaryShotLevel1
Create
Still looking for a solution over 3 weeks later... help! =[
My guess is that is is a problem with the Validator, if that helps.
@Rhadamant5186: Go
As a hopefully temporary solution I've added a dummy ability to the unit every time the ability levels and then created a BehaviorCount validator for the levels of the ability and it works. I'd prefer not to have to use such a roundabout bassackwards way of making this work.