I have this structure which is a flying version of the Planetary Fortress. It all works fine, it flies, moves around and can go back down. The only problem is when it attacks when it is flying, the turret doesn't turn. What I mean is that it fires, but the turret is firing in the opposite direction for example and it just doesn't look normal.
Your "Planetary Fortress" morphs to "Planetary Fortress (Flying)" whenver it uses the flying ability and viceversa. Has your "Planetary Fortrss (Flying)" unit set the Basic: (Weapon), I mean, does it has the correct weapon and the correct turret?
Hey again!
I have this structure which is a flying version of the Planetary Fortress. It all works fine, it flies, moves around and can go back down. The only problem is when it attacks when it is flying, the turret doesn't turn. What I mean is that it fires, but the turret is firing in the opposite direction for example and it just doesn't look normal.
Does anyone know how to fix this?
Thanks!
If I remember well, the flying Terran units are appart from the landed ones. Have you set the weapon with the turret on the flying unit too?
@TheSC2Maniac: Go
What do you mean by set the weapon? I have the turret attacking fine: doing damage, making the sound. It's just it doesn't turn and it kinda bugs me.
EDIT: I found it it somehow didn't have the turret of the weapon. THANK YOU!
Your "Planetary Fortress" morphs to "Planetary Fortress (Flying)" whenver it uses the flying ability and viceversa. Has your "Planetary Fortrss (Flying)" unit set the Basic: (Weapon), I mean, does it has the correct weapon and the correct turret?
@TheSC2Maniac: Go
Yeah I got it to work. I am so stupid for not realising it needed the turret as well and not getting your post. Thank you again.