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So,I'm new at this map making stuff , but I had na idea of using HotS (Heroes of the Storms) models to create a map inspired in Warcraft.
I was able to import every unit model and textures I needed to Sc2 Editor using CasCView, but, I'm having some troubles with the Structures textures.
> These are the models I'm using <
They DO have the materials they ask for, but they keep giving me the same error.
Whenever I load the map this error message pops up:
Warning: Missing string: EDSTR_MODELDATA_MATERIAL_CLASS_TYPE_SPLATTERRAINBAKE
I tried to search about this "EDSTR_MODELDATA", but as you probably guessed, I found nothing.
Is there a way to fix it?
Can I create the "Missing string" that it is asking for? If so, how do I do that?
Is there a better way to import models from Heroes of the Storms to Sc2 Editor (a less buggy way)?
It is probably something obivious that I don't know about, like I said, I'm new to map making.
So,
I'm new at this map making stuff , but I had na idea of using HotS (Heroes of the Storms) models to create a map inspired in Warcraft.
I was able to import every unit model and textures I needed to Sc2 Editor using CasCView, but, I'm having some troubles with the Structures textures.
> These are the models I'm using <
They DO have the materials they ask for, but they keep giving me the same error.
Whenever I load the map this error message pops up:
Warning: Missing string: EDSTR_MODELDATA_MATERIAL_CLASS_TYPE_SPLATTERRAINBAKE
I tried to search about this "EDSTR_MODELDATA", but as you probably guessed, I found nothing.
Is there a way to fix it?
Can I create the "Missing string" that it is asking for? If so, how do I do that?
Is there a better way to import models from Heroes of the Storms to Sc2 Editor (a less buggy way)?
It is probably something obivious that I don't know about, like I said, I'm new to map making.