Ive been trying to figure out how to do this myself, if you do figure it out please let me know. I know there was 1 map in WC3 that had units on its side's so probably same thing to rotate them like this but I cannot remember the name of it.
I guess you're talking about permanently rotating it so that it would be running around on it's head. The easiest way to do this seems to be by adding a Host Site Operation to the marine actor. Make a new Site Operation (Explicit Rotation), set the ID to something that you'll remember.
(Site Operation is an actor)
Change these fields:
Forward = (0.000000,-1.000000,0.000000) | Changes "forward" from the unit's PoV to it's current forward.
Is Local = Enabled | If this is not enabled the unit will be stuck in the set rotation
Up = (0.000000,0.000000,-1.000000) | Changes "up" from the unit's PoV to the opposite of the unit's current "up" e.i. down.
Once you're done setting up the site operation, go to the actor of the unit that you want to turn upside down. Scroll down to the field called "Host Site Operations - Operations" and enter the ID for your site operation. If there's already a site operation entered just put yours after the excisting one and separate them with space. This is what it should look like if you called the site operation "UpsideDown" and add it to the medivac:
Host Site Operations - Operations | SOpBanker UpsideDown
Hope this helps
I haven't written this, I got it from somewhere in this forum and just noted it down in my help file!
As the title said, someone plz help. This's not change unit's facing angle, but is reverse unit's "head" into "tail"
Ive been trying to figure out how to do this myself, if you do figure it out please let me know. I know there was 1 map in WC3 that had units on its side's so probably same thing to rotate them like this but I cannot remember the name of it.
I guess you're talking about permanently rotating it so that it would be running around on it's head. The easiest way to do this seems to be by adding a Host Site Operation to the marine actor. Make a new Site Operation (Explicit Rotation), set the ID to something that you'll remember.
(Site Operation is an actor)
Change these fields:
Forward = (0.000000,-1.000000,0.000000) | Changes "forward" from the unit's PoV to it's current forward.
Is Local = Enabled | If this is not enabled the unit will be stuck in the set rotation
Up = (0.000000,0.000000,-1.000000) | Changes "up" from the unit's PoV to the opposite of the unit's current "up" e.i. down.
Once you're done setting up the site operation, go to the actor of the unit that you want to turn upside down. Scroll down to the field called "Host Site Operations - Operations" and enter the ID for your site operation. If there's already a site operation entered just put yours after the excisting one and separate them with space. This is what it should look like if you called the site operation "UpsideDown" and add it to the medivac:
Host Site Operations - Operations | SOpBanker UpsideDown
Hope this helps
I haven't written this, I got it from somewhere in this forum and just noted it down in my help file!
As far as I can tell this didnt do anything at all. :/ Thanks anyways.
EDIT: Nvm, Just didnt work on a reaper.
The only way i foud now is to creat an invisible unit and make another unit attach to it. This work great, but may have some problem too.
The other way i found when typing this post :) , is to attach the unit direct to it own (not try yet) ;)