So, I've been working on a new animation for Warfield. Now I wanted to test it out, but just can't seem to get the hang of Materials. I've only worked with a single Material before (never had done anything besides the usual need of a level designer before ... crates, lamps, that stuff) and even reading up on Multimaterials didn't really help. Would someone with more knowledge be willing to explain to me what exactly has to be done to get the single Material needed for the exporter? :o
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So, I've been working on a new animation for Warfield. Now I wanted to test it out, but just can't seem to get the hang of Materials. I've only worked with a single Material before (never had done anything besides the usual need of a level designer before ... crates, lamps, that stuff) and even reading up on Multimaterials didn't really help. Would someone with more knowledge be willing to explain to me what exactly has to be done to get the single Material needed for the exporter? :o