1. Extract the Zealot Charge button icon
2. Used Photoshop to alter the color (and saved it under a different name)
3. Imported it back into the Editor and applied it to my new button
The icon ends up being blurry. Maybe it's from the setting I used when saving the dds file in Photoshop? (What should the setting be anyway?)
This belongs in the Artist Tavern. Moved.
The blurriness comes from using Photoshop to generate MIP maps.zz
StarCraft2 generates its own MIP maps, which get generated on top of existing ones if they exist.
Read the Modelling and Exporting thread in the Artist Tavern for more information.
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What I've done thus far is the following:
1. Extract the Zealot Charge button icon
2. Used Photoshop to alter the color (and saved it under a different name)
3. Imported it back into the Editor and applied it to my new button
The icon ends up being blurry. Maybe it's from the setting I used when saving the dds file in Photoshop? (What should the setting be anyway?)
bump
Don't use compression.
Hmm, how do I prevent it from compressing? (I'm using the NVIDIA Plugin for Photoshop)
Muahah, got it. I ended up using GIMP instead of Photoshop :P
This belongs in the Artist Tavern. Moved.
The blurriness comes from using Photoshop to generate MIP maps.zz StarCraft2 generates its own MIP maps, which get generated on top of existing ones if they exist.
Read the Modelling and Exporting thread in the Artist Tavern for more information.