Hi! I place a structure (supply depot for example) via triggers. Create 1 Supply Depot at point, etc. with flags (Ignore Placement and Under Construction). How can I make the Supply depot unit - autoconstruction? Without SCVs. Like Protoss structures are warping, I need my Supply Depot build itself. How can it be released?
"Worker Maintained" will not affect this, because I create unit via Create Unit trigger, not ordering an SCV to construct. make a dummy unit and morph is good idea) Thanks you!
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Hi! I place a structure (supply depot for example) via triggers. Create 1 Supply Depot at point, etc. with flags (Ignore Placement and Under Construction). How can I make the Supply depot unit - autoconstruction? Without SCVs. Like Protoss structures are warping, I need my Supply Depot build itself. How can it be released?
There is a flag under the Build ability called Worker Maintained. That determines the auto build.
Else make a dummy supply depot under construction unit that morphs into the finished depot.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
"Worker Maintained" will not affect this, because I create unit via Create Unit trigger, not ordering an SCV to construct. make a dummy unit and morph is good idea) Thanks you!