I have added the auto-turret weapon to the burrowed spider mine and listed the Auto-turret (damage) effect in the Spider Mine (set) effect and I can't seem to get it working. I have also tried allowing the spider mine to attack air units but still nothing. I need the spider mine to work as normal but attack air units when there are no ground units around. Ground units still need to take priority over air units. Any ideas?
Rollback Post to RevisionRollBack
The Team - TnTProductions
TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
Check out our website on wixx! http://bulletbutter.wix.com/tntproductions
I have added the auto-turret weapon to the burrowed spider mine and listed the Auto-turret (damage) effect in the Spider Mine (set) effect and I can't seem to get it working. I have also tried allowing the spider mine to attack air units but still nothing. I need the spider mine to work as normal but attack air units when there are no ground units around. Ground units still need to take priority over air units. Any ideas?
You checked the filters on the damage and searches?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg