So I want my unit to be able to shoot while moving but not attack everything in its path like the phoenix or diamondback. I want it to not attack if on move command. And also if it is told to attack a target and then to move away it must keep attacking that target until it is out of range. Think carriers in brood war. No clue how to do this with editor, even sc2 carriers dont do that. Any idea would be appreciated.
And by the way if someone ever reads this I'm also wondering how to give units with air movers more "inertia" that would make them turn less quickly (larger curve radius), I tried pretty much everything in the movement tab and it didnt do.
2 flags in the weapon editor. "Only Fire While Attacking" and "Only Fire at Attack Target". To let a unit fire on the move, consult the Diamondback weapon. Check the Allowed Movement field.
So I want my unit to be able to shoot while moving but not attack everything in its path like the phoenix or diamondback. I want it to not attack if on move command. And also if it is told to attack a target and then to move away it must keep attacking that target until it is out of range. Think carriers in brood war. No clue how to do this with editor, even sc2 carriers dont do that. Any idea would be appreciated.
thank you
@Anonymousy75642: Go
And by the way if someone ever reads this I'm also wondering how to give units with air movers more "inertia" that would make them turn less quickly (larger curve radius), I tried pretty much everything in the movement tab and it didnt do.
thanks a lot if someone answers this
2 flags in the weapon editor. "Only Fire While Attacking" and "Only Fire at Attack Target". To let a unit fire on the move, consult the Diamondback weapon. Check the Allowed Movement field.
@Eiviyn: Go
But I want it to attack if he stands still and an enemy goes nearby